Okay, so “Who’s responsible for video games?” The short answer is programmers. Think of them as the architects and builders of the digital world you explore. They’re the ones writing the code that makes everything tick – from the character’s movement and AI, to the physics engine that determines how objects interact, and even the intricate systems governing the game’s economy or storyline. You’ve got your core programmers working on the fundamental engine, and then specialized programmers focusing on specific aspects like graphics, network functionality (for multiplayer games, obviously), and user interface design. It’s a massive collaborative effort; a game isn’t just one guy hammering code, it’s a team, often hundreds of people, each with their own unique expertise.
Game programmers aren’t just coding monkeys though; they’re creative problem solvers constantly pushing the boundaries of what’s possible. They’re the reason you can explore vast open worlds, engage in realistic combat, or experience truly immersive storytelling. They’re the hidden heroes behind the epic adventures we all love. They deal with optimization – making sure the game runs smoothly even on lower-end hardware – which is a huge challenge, believe me. Consider the amount of polygons, textures, and physics calculations involved in a modern AAA title! It’s a testament to their skill that we even get to experience these games.
How do online games affect behavior?
Look, excessive gaming, yeah, it’s a real thing. We’re talking hours and hours a day, neglecting everything else. That can absolutely lead to tech addiction – you’re constantly chasing that dopamine hit. And yeah, sometimes it can trigger aggressive behavior, mostly because of frustration or intense competition. It’s not *inherently* violent, but the immersion can amplify existing tendencies. Sleep gets wrecked; late nights grinding levels and all that. School suffers – priorities shift, and it’s hard to juggle. Social skills? Definitely a potential downside if it’s your *only* social interaction. You gotta balance it. But, it’s not all doom and gloom. Many games actually improve cognitive skills like problem-solving, reaction time, and strategic thinking. And some online communities are super supportive, building real friendships. The key is moderation and balance. It’s all about mindful gaming – setting limits, prioritizing responsibilities, and making sure gaming remains a *part* of a healthy life, not your *whole* life.
It’s also important to consider the *type* of game. Competitive shooters might foster more aggression than collaborative MMOs which emphasize teamwork and communication. Emotional intelligence development can happen through games that require empathy, negotiation, and social interaction – think role-playing games or team-based strategy games. The impact isn’t just a simple “good” or “bad”; it depends hugely on the individual, the game, and how it fits into their overall lifestyle. Don’t just focus on the negatives; there are potential upsides too, but only with responsible play.
What are problems in the gaming industry?
The gaming industry grapples with significant issues impacting both its creative landscape and its overall health. Beyond the surface-level concerns, deeper systemic problems exist.
Intellectual Property Concerns: Copyright infringement and trademark disputes are rampant, particularly with the rise of user-generated content and modding communities. This isn’t just about blatant theft; it’s about the blurry lines of fair use, especially in assets like music and textures, which often lead to costly legal battles. The protection of original game mechanics is also a growing concern, with clones and “inspired by” titles eroding developer investment. Furthermore, the enforcement of IP rights across various platforms and jurisdictions presents a significant hurdle, especially considering the global reach of online games.
Diversity and Inclusion: The lack of diversity within game development teams directly translates to a lack of diversity in game representation. This isn’t simply about tokenistic inclusion; it’s about genuinely reflecting the diverse experiences and perspectives of the global player base. This deficit contributes to a homogenous and often stereotypical portrayal of characters and storylines, alienating significant portions of the market. Moreover, the underrepresentation of women and minorities in leadership positions perpetuates a cycle of biased development practices. The resulting homogenous games may negatively impact esports, reducing its attractiveness and potential audience base. Lack of diversity in game design leads to a lack of diverse characters, storylines, and gameplay mechanisms suitable for a global competitive scene.
Esports Specific Concerns: The rapid growth of esports has exacerbated existing industry problems. Issues like player burnout, fair play, and the lack of standardized player contracts, pose significant challenges to the long-term sustainability of professional gaming. The need for robust anti-doping measures and fair compensation structures, especially for up-and-coming players, is critical. This also includes concerns regarding the power dynamic between players, teams, and publishers/organizers.
- Player exploitation: Unequal power dynamics between players and organizations lead to unfair contracts and exploitation.
- Lack of standardized contracts: The absence of industry-wide standards leaves players vulnerable to unfair practices.
- Tournament integrity: Ensuring fairness and combating match-fixing requires constant vigilance and improved regulatory frameworks.
- Sustainability: The pressure to constantly deliver new content and maintain a competitive edge in a hyper-competitive market can lead to burnout for developers and players alike.
- Ethical considerations: Loot boxes and other potentially addictive monetization models raise significant ethical concerns that have consequences for player wellbeing.
Who controls online gaming?
Yo, so who actually runs the show in online gaming? It’s not some shadowy cabal, though that’d be a cool story. It’s mostly government bodies, like a Gaming Control Board (GCB), or whatever they call it in your area – Gambling Control Board, Casino Control Board, the works. These guys are the real MVPs when it comes to keeping things legit. They’re the enforcers of gaming laws, the guys who make sure online casinos aren’t just printing money and disappearing. Think of them as the refs in a massive online game, making sure everyone plays fair. Their jurisdiction is usually a specific state or region, so the rules can vary wildly from place to place.
They’re not just about stopping fraud though. These boards also license and regulate game developers and operators, making sure games are tested for fairness (no rigged slots!), that your money’s safe, and that the whole shebang operates ethically. They also set rules about things like player protection, responsible gambling, and age limits – preventing underage kids from getting into trouble. Knowing who these guys are and what their responsibilities are is actually pretty crucial if you’re a serious gamer, especially if you play with real money.
Now, it’s not always perfect. Regulation is a constant battle between protecting players and encouraging innovation. Sometimes the rules lag behind technology, and sometimes they’re just plain confusing. But the bottom line is, these GCBs are the primary authority when it comes to the legal side of online gaming.
What are the responsibilities of a gamer?
The responsibilities of a professional gamer extend far beyond simply playing games. It’s a demanding career requiring a multifaceted skillset. Practice is paramount, demanding dedicated hours honing skills, analyzing gameplay, and studying opponents’ strategies. This isn’t just mindless playtime; it’s structured, analytical training.
Beyond individual skill, many pros act as coaches, mentoring aspiring players, sharing strategic insights, and fostering teamwork. This requires strong communication and leadership abilities.
Technical proficiency is crucial. Gamers must meticulously manage their hardware and software, ensuring optimal performance through upgrades, configuration tweaks, and troubleshooting. Understanding latency, frame rates, and input lag is essential, often involving a deep understanding of PC builds or console limitations.
Furthermore, professional gamers often participate in testing new games and hardware, providing valuable feedback to developers and manufacturers. This requires a keen eye for detail, a critical understanding of game mechanics, and the ability to articulate technical issues effectively.
Finally, building and maintaining a strong fan base is key. This involves consistent engagement via streaming platforms, fostering community interactions, and maintaining a professional online presence. Successful streamers understand content creation, video editing, and audience engagement.
In short, a professional gamer’s role is a complex blend of athletic skill, technical expertise, business acumen, and consistent self-promotion. It’s a high-pressure environment demanding dedication, discipline, and adaptability.
Can video games cause behavior problems?
The problem isn’t the games themselves, it’s the time commitment. If you’re spending, say, 12 hours a day gaming, you’re going to see some serious consequences. This can include:
- Social skills atrophy: You’re not interacting with people face-to-face. I’ve seen it happen. Even online communities have their limits in replacing real-life connections.
- Family time sacrificed: Dinner conversations? Family outings? Forget about it. It’s a real drain on family relationships.
- Neglecting school/work: Lower grades are a direct result of prioritizing games over your responsibilities. It’s a vicious cycle, seriously.
- Reduced physical activity: Sitting for hours on end isn’t exactly healthy. We’re talking potential weight gain, health issues down the line.
- Less reading and other hobbies: Games become the *only* hobby. It’s a one-track mind thing. That’s not good for cognitive development either.
And then there’s the less obvious stuff:
- Aggression: Some games can be intense. If you’re constantly exposed to violent content without a healthy counterbalance, it *can* influence your behavior. It’s not guaranteed, but it’s a risk factor. Think about the games you play. Are you desensitized to violence? That’s something to consider.
- Addiction: This is a serious one. Gaming addiction is a real thing. It’s not just a hobby anymore; it’s a compulsion. It affects your brain chemistry. It needs professional help to fix it.
So, the key takeaway? Balance. Games are fun and they can be a great way to relax and unwind, but they shouldn’t consume your life. Make sure you’re making time for other things that are important to you. You know, like actually living life.
What are the positive and negative effects of online games to students?
So, online gaming – it’s a complex beast, right? On the plus side, think immersive experiences that can boost creativity and problem-solving skills. Many games require strategic thinking, collaboration, and quick decision-making, all valuable life skills. Plus, you’ve got that social aspect – forming friendships, building communities, and learning to cooperate within a team. It can even improve hand-eye coordination and reaction time for some. The sense of accomplishment from conquering a challenging raid or completing a difficult quest can be seriously motivating.
But let’s not sugarcoat it. Addiction is a real risk. Hours melt away, schoolwork suffers, and real-life relationships can fall by the wayside. We’re talking potential for sleep deprivation, eye strain, and even repetitive strain injuries. The pressure to perform, especially in competitive games, can lead to stress and anxiety. Cyberbullying is also a significant concern, and toxic online communities can seriously impact mental well-being. Remember that virtual world isn’t always a reflection of healthy interactions; it can actually exacerbate existing social anxieties.
The key is balance and moderation. Setting time limits, prioritizing responsibilities, and choosing games with positive social elements are crucial. It’s also vital to be aware of the signs of addiction and seek help if needed. Think of it like any other hobby – a healthy dose can be beneficial, but excessive indulgence can be detrimental. It’s all about mindful engagement.
Do game designers have any responsibilities for the game content they create?
Ha! Responsibilities? We’re talking about shaping digital worlds, crafting experiences that addict millions! Sure, we focus on the mechanics – the systems, the rules, the satisfying *click* of perfectly balanced gameplay. World-building? That’s our playground. We weave narratives, sculpt lore, and breathe life into IPs, ensuring the player journey is not just playable, but unforgettable. But it’s more than that. We’re responsible for the pacing, the flow, the *feeling* of the game. Think of it like this: we’re the architects of player conflict, the puppeteers of virtual warfare. In PvP, that means meticulously balancing classes, weapons, maps – ensuring no single strategy dominates, fostering diverse and dynamic battles. A poorly designed PvP system? That’s a recipe for a dead game, a graveyard of unfulfilled potential. It’s about crafting a competitive space where skill truly matters, where every victory is earned, and every defeat fuels the desire to improve. We are the silent arbiters of virtual conflict, ensuring the arena remains a crucible of skill, strategy, and unrelenting competition. We don’t just build games; we build competitive ecosystems. The weight of that responsibility? Let’s just say I’ve lost more sleep than I care to admit.
Does violence in video games cause violent behavior?
Look, I’ve been gaming since before you were born, and let me tell you, the link between violent video games and real-world aggression isn’t as simple as some folks make it out to be. While studies *do* show a correlation between playing violent games and increased aggression – not just in the player, but also affecting their friends and family – it’s not a direct cause-and-effect relationship. Think of it like this: a sharp knife can be used to cut vegetables or to cause harm. The knife itself isn’t inherently bad, it’s the *intention* and the *context* that matter.
What these studies often highlight is an increase in *reactive* aggression. Someone playing a violent game might be quicker to anger or frustration in real-life situations, leading to aggressive responses. It’s not that they suddenly become homicidal maniacs, but their tolerance for frustration might be lower, and their responses less measured. This effect can then spread to their social circles through observational learning and emotional contagion – if you’re constantly around someone who’s easily angered, you might find yourself becoming more irritable too.
However, it’s crucial to consider individual differences. Not everyone reacts the same way to violent video games. Personality traits, prior experiences, and even the specific game mechanics all play a role. Some games promote empathy and problem-solving, even within a violent setting. Others might trigger negative emotions more easily. It’s a complex interplay of factors, and simply banning violent games isn’t the solution. Focus instead on media literacy, emotional regulation skills, and fostering healthy social environments. The real issue isn’t the game itself, but how we engage with it and the broader context of our lives.
What is a gamer’s salary?
The average pro gamer salary is a misleading metric. While the median annual income sits around $73,685, and the total pay can reach $107,852, this drastically varies based on several key factors. Game title is crucial; popular esports like League of Legends or Counter-Strike boast significantly higher earning potential than niche titles.
Tournament winnings represent a huge portion of income, and are highly volatile. A single major victory can change a player’s financial standing dramatically, while lean periods between tournaments are common. Consistent high placement is far more valuable than a few lucky wins.
Sponsorships and streaming revenue are also significant income streams. Top players command lucrative sponsorship deals from gaming hardware companies, energy drinks, and other brands. Successful streamers can earn substantial income through subscriptions, donations, and ad revenue, often surpassing tournament winnings.
Team salary varies wildly. Established teams in major esports organizations offer salaries and benefits packages, while smaller, independent teams may offer significantly less or rely solely on tournament winnings. Negotiation skills are vital for securing favorable contracts. The vast majority of gamers, however, do not reach this level of professional success.
Finally, remember that these figures are often skewed by the very top earners, making the average less representative of the broader reality. Many aspiring professional gamers struggle to earn a livable wage, relying on part-time jobs or supplemental income.
What are toxic behaviors in video games?
Toxic behavior in video games encompasses a broad spectrum of detrimental actions, significantly impacting the player experience and the overall competitive landscape. It’s not merely about individual instances of poor sportsmanship; rather, it constitutes a systemic issue affecting team cohesion, individual performance, and the long-term health of the gaming community.
Verbal abuse, including insults, threats, and hate speech, directly undermines positive communication and creates a hostile environment. Non-verbal abuse, such as intentionally disruptive actions (e.g., spamming emotes, griefing), often escalates conflict and diminishes the enjoyment of gameplay. Harassment, whether targeted or systemic, can lead to significant psychological distress and even drive players from the game entirely. Beyond individual interactions, more serious offenses like doxing (revealing personal information), stalking, and swatting pose real-world dangers and require immediate attention and reporting.
The “toxic gamer” profile frequently transcends a single act. It’s characterized by a pattern of abusive behavior, often coupled with a lack of self-awareness or a disregard for the impact their actions have on others. This lack of accountability creates a cycle of negativity, impacting not only their teammates but also their opponents and the wider community. Understanding the psychological underpinnings of such behavior – often involving issues of control, frustration management, and a distorted sense of entitlement – is crucial for developing effective mitigation strategies. From a competitive perspective, toxic behavior directly correlates to decreased team performance, impaired strategic thinking, and reduced overall competitiveness. The corrosive effect on morale and team dynamics significantly outweighs any short-term gains achieved through aggressive or disruptive tactics.
Griefing, specifically, warrants further attention. It’s a deliberate act designed to disrupt the game for others, often exceeding the bounds of simple poor play. This can range from hindering teammates to targeting opponents with relentless, unproductive harassment. The strategic implications are significant, as griefing can create a distraction from the main objective, wasting time and resources, and ultimately undermining the ability of a team to effectively compete. Understanding the different forms and motivations behind griefing is key to developing effective counter-strategies and promoting a more positive and competitive gaming environment.
What factors are affecting the gaming industry?
Yo gamers, the gaming industry’s going through a serious shake-up. Big studios are laying off people left and right, and it’s not just one thing. It’s a perfect storm.
Development costs are insane. AAA games are basically mini-movies now, needing massive teams and crazy tech to compete. That’s eating into profits.
Tech is moving *fast*. We’re seeing the rise of things like VR/AR, cloud gaming, and the metaverse. Companies are scrambling to adapt, which means huge investments and potential for failure. Think about all the VR hype that fizzled out.
The economy’s a mess. Inflation, recession fears – gamers are tightening their belts, meaning less money spent on games, especially premium titles. It’s harder to justify a $70 price tag when your rent’s skyrocketing.
And here’s a twist: Improved labor relations are *also* a factor. While it’s good for developers getting better pay and working conditions (and that’s hugely important!), it also means increased costs for studios. They’re spending more on salaries and benefits, which adds to the pressure.
It all boils down to this: Studios are forced to be more strategic. We’re seeing more focus on:
- Live service games: These games provide a constant stream of revenue through microtransactions and expansions, making them less risky than big-budget releases.
- Smaller, more focused teams: Reducing overhead and streamlining development.
- More efficient development pipelines: Using better tech and processes to get games out faster and cheaper.
- Careful risk assessment: Fewer big bets on unproven genres or technologies.
This means we might see fewer massive open-world epics and more games that are smartly designed and efficiently produced. The future’s uncertain, but it’s definitely going to be interesting.
What problems can gaming cause?
While gaming offers incredible entertainment and social connection, excessive playtime presents genuine concerns. Excessive screen time, a common byproduct of gaming addiction, strongly correlates with obesity due to sedentary behavior and often unhealthy snacking habits. This sedentary lifestyle also disrupts sleep patterns, leading to poor sleep or insomnia, impacting cognitive function and mood regulation. Furthermore, the immediate gratification loop inherent in many games can contribute to behavioral problems, fostering impulsivity and difficulty with delayed gratification.
The immersive nature of gaming can ironically lead to a loss of social skills if it replaces real-world interaction. While online gaming fosters communities, it often lacks the nuance and complexity of face-to-face communication. The link between video game violence and aggression remains a subject of ongoing debate, but studies suggest a correlation, particularly in vulnerable individuals. Importantly, excessive gaming often displaces other important activities, such as less time for play (physical activity and creative pursuits), impacting overall well-being. Finally, the prolonged close-up focus on screens results in eye strain, neck, and back problems, necessitating regular breaks and ergonomic considerations.
It’s crucial to remember that moderation is key. Gaming, when enjoyed responsibly, can be a positive and enriching experience. However, recognizing the potential pitfalls and actively managing playtime is essential for maintaining a balanced and healthy lifestyle.
Who owns most of the gaming industry?
While the common answer points to Nintendo, Microsoft, and Sony as the “Big 3,” dominating the console market, a deeper look reveals a more nuanced picture of gaming industry ownership.
The Console Trifecta: Nintendo, Microsoft, and Sony undeniably hold significant sway, especially concerning hardware sales. Their first-party studios produce many of the industry’s biggest franchises, creating a powerful ecosystem locked into their respective consoles. However, their influence extends beyond hardware.
- Nintendo: Retains a unique position with its intensely loyal fanbase and strong intellectual property (IP) portfolio, notably Mario and Pokémon. Their direct-to-consumer model also limits external dependence.
- Microsoft: Owns a vast network of studios acquired through strategic purchases (e.g., Bethesda, Activision Blizzard). This gives them significant influence over software development and IP, extending their reach beyond Xbox hardware.
- Sony: Similar to Microsoft, Sony leverages strategic acquisitions to bolster their portfolio of studios and IPs. Their PlayStation Network also plays a vital role in their overall dominance.
Beyond the Big 3: The industry’s ownership landscape is far broader. Consider:
- Mobile Gaming Giants: Tencent and NetEase dominate the mobile gaming market, generating immense revenue and influencing global trends through their massive user bases and extensive publishing networks.
- PC Gaming Powerhouses: Valve (Steam), Epic Games (Fortnite, Unreal Engine), and other major PC game publishers hold substantial market share, influencing PC gaming culture and distribution.
- Investment Firms and Private Equity: Many gaming companies are partially or wholly owned by large investment firms, subtly shaping industry strategies and influencing mergers and acquisitions.
The Shifting Sands: The gaming industry is dynamic. Mergers, acquisitions, and the rise of new technologies continuously reshape ownership structures. Analyzing individual companies’ market capitalization, revenue streams, and IP portfolios provides a more comprehensive understanding of who truly holds the most power within the global gaming ecosystem.
Is online gaming legal?
The legality of online gaming depends heavily on your location. Real money online gambling, like poker or casino games, is generally illegal in many jurisdictions. However, you’ll often find social casinos or sweepstakes sites offering similar experiences without real money transactions; think of them as free-to-play with optional extras. These usually operate in a gray area legally and it’s crucial to understand the specific terms and regulations of your region. Don’t get caught up in unregulated sites – they often lack proper security and consumer protection. There’s a risk involved, so always prioritize your safety. Sports betting is a different story; it’s becoming increasingly legal in many places, but again, always verify the legality in your area and only use licensed and regulated platforms.
Remember: Always check your local laws before engaging in any form of online gaming. Penalties for illegal online gambling can be severe, ranging from fines to criminal charges. Stick to reputable, licensed operators to minimize risks. Furthermore, understand the inherent risks of any gambling activity, even on “free” sites. It can be extremely addictive, so always gamble responsibly and within your means.
Do video games affect children’s behavior?
Look, the research is pretty clear: excessive gaming, especially violent titles, can mess with a kid’s sleep, focus, grades, and overall mood. We’re talking about hours upon hours, neglecting other crucial aspects of life. It’s not about gaming itself; it’s about balance. Think of it like any other activity – too much of anything is bad. I’ve seen it firsthand; some pros burn out hard because they don’t manage their time properly.
The link between violent games and aggression isn’t fully settled, but there’s enough evidence to suggest caution, especially for kids already predisposed to behavioral issues. It’s not a direct cause-and-effect, but it can be a contributing factor. And let’s not forget the physical side: sitting for hours leads to obesity and health problems. Proper nutrition, regular exercise, and regulated gaming time are key for young players. It’s about mindful gaming, not just mindless hours spent glued to a screen.
Remember, gaming is a skill, like any other. High-level competition requires discipline and balance, both on and offline. The best players prioritize their health and well-being, understanding that a healthy lifestyle enhances their performance. They know that peak performance isn’t possible without a holistic approach.
What is the purpose of responsible gaming?
Responsible gaming isn’t about stopping fun; it’s about keeping it fun. It’s about ensuring that the thrill of the game doesn’t overshadow your life. Think of it as leveling up your life management skills alongside your in-game prowess.
Why is it important? Because unchecked, gambling can impact more than just your wallet. It can affect relationships, mental health, and even your physical well-being.
Here’s how responsible gaming levels up your experience:
- Setting limits: Think of it like setting a daily quest limit. Decide how much time and money you’re willing to invest before you start playing, and stick to it. Many games offer built-in tools to help with this.
- Taking breaks: Just like you need to rest between intense gaming sessions, you need breaks from gambling. Stepping away helps maintain perspective and prevents burnout.
- Knowing when to quit: Knowing your win/loss limits and sticking to them is crucial. A loss shouldn’t fuel more spending; it’s a signal to stop.
- Seeking help: If you’re struggling to control your gambling habits, it’s okay to ask for help. Many resources are available to provide support and guidance.
Resources for help:
- GamCare
- BeGambleAware
- [Insert other relevant resources here]
Responsible gaming isn’t a restriction; it’s a power-up for a healthier and more enjoyable gaming experience. It’s about making informed choices and prioritizing your well-being.
Do you agree that online gaming is a major concern among school students?
Yeah, online gaming can definitely be a problem for some students. It’s not the games themselves, but the lack of self-control. Think of it like any other hobby – too much of anything is bad. Excessive gaming *can* lead to lower grades, sure, but it’s often a symptom of something else, like underlying anxiety or depression. Many successful streamers started gaming young and found ways to balance their passion with school. The key is time management and healthy habits. Finding a good gaming community can be hugely beneficial – it offers social interaction and a sense of belonging, which can be especially important for students struggling with social anxiety. However, it’s crucial to set boundaries: designated gaming times, breaks for exercise, maintaining a healthy diet, and ensuring enough sleep are all vital for a balanced lifestyle, even for avid gamers. The real concern isn’t the gaming itself, but the potential for unhealthy habits to develop around it. Responsible gaming involves mindful engagement and recognizing the need for balance. There are plenty of resources out there to help with addiction and time management, including apps and online communities focused on healthy gaming habits.
How online gaming affects youth?
So, online gaming and its effect on young folks… It’s a complex beast, trust me. I’ve seen it all in my years of playthroughs – the highs and the lows. The mental health side of things? It’s a double-edged sword. Positive effects? Absolutely. Sharpens reflexes, improves problem-solving skills – you’re constantly strategizing, adapting. Plus, it’s a huge social hub. Think of all the friendships forged in raids, in guilds, in intense online matches. It’s a community. However…the dark side. Too much gaming can definitely throw you off balance. We’re talking anxiety, depression – real issues, not just gamer fatigue. And addiction is a serious threat; I’ve seen it firsthand. It’s a slippery slope – you start with a few extra hours, then it’s all-consuming. The key? Moderation. Treat gaming like any other hobby. Set limits, prioritize sleep and real-life interactions, and always maintain a balance. Just like in any tough boss battle – you gotta know when to step back and regroup. Remember, it’s a tool, a powerful one, but a tool nonetheless. Use it wisely.
Interesting tidbit: Studies show that certain game genres impact mental well-being differently. Strategy games, for instance, often foster better cognitive skills, whereas action games can sometimes lead to more aggressive behavior if played excessively. It’s not a simple good or bad scenario. It’s about the type of game, the amount of time spent, and the individual’s personality.