Targeting specific troops in Bannerlord isn’t as straightforward as it might seem, and relying solely on “Charge” or “Engage” orders can be inefficient and lead to unnecessary losses. While highlighting an enemy formation and issuing these orders allows for some degree of targeting, it’s crucial to understand the nuances.
Charge orders result in a chaotic, individual rush. This is effective for breaking enemy lines or exploiting weaknesses, but it lacks tactical control. Your troops may become disorganized and vulnerable after the initial impact. Use this sparingly and only when you need a quick, aggressive maneuver.
Engage offers more control, allowing for a more coordinated attack on a selected formation. However, even with Engage, flanking maneuvers and strategic positioning are vital to maximize its effectiveness. Simply targeting a formation isn’t enough; you must consider:
- Troop Composition: Match your unit’s strengths to the enemy formation. Don’t send archers against heavily armored infantry.
- Terrain: Use the terrain to your advantage. Position your troops for optimal engagement and to avoid bottlenecks.
- Flanking: Outmaneuvering the enemy by flanking is often more effective than a head-on assault.
- Reinforcements: Be aware of enemy reserves and avoid getting your troops trapped.
Beyond Basic Orders: For more precise control, consider using the following tactics in conjunction with Charge and Engage:
- Group Selection: Select individual units or groups of units before issuing orders for finer-grained control.
- Formation Manipulation: Utilize formations like Shield Wall or Wedge to mitigate enemy attacks and maximize your unit’s effectiveness.
- Hold Position/Follow Orders: Use these orders to control the flow of battle and prevent unnecessary casualties. Don’t just blindly charge in.
Effective Targeting is a Skill: Mastering troop targeting in Bannerlord requires practice and understanding of battlefield dynamics. Experiment with different combinations of orders, formations, and troop compositions to find what works best for you.
What units counter each other in Rok?
Let’s cut the crap. Rok unit counters aren’t simple “A beats B.” It’s nuanced, dependent on upgrades, troop composition, and player skill. Forget the basic “Infantry beats Cavalry” mantra; it’s a dangerous oversimplification.
Infantry: Yes, they’re generally good against Cavalry *initially*. But a well-timed Cavalry charge against poorly positioned or low-health Infantry can still wipe them out. Consider their strengths: high health pools and decent damage output. Their weakness is their slow speed and vulnerability to ranged units. Don’t just throw them at everything.
- Effective Against: Early game Cavalry, some Siege units (depending on the siege unit type and your Infantry’s upgrades).
- Weak Against: Archers (especially with upgrades), strong Cavalry charges, and certain Siege weaponry.
Cavalry: Their speed and high damage output are terrifying, especially in a flanking maneuver. However, a concentrated volley of arrows or a well-defended Infantry line can decimate them. Their fragility is their downfall. Micro-management is crucial here.
- Effective Against: Weak or poorly positioned Infantry, some weaker Siege units.
- Weak Against: Archers, well-defended Infantry lines, and strong Siege units.
Archers: The ranged king. Their damage output against Infantry is brutal, but they’re incredibly vulnerable to Cavalry charges and Siege units. Positioning is everything. Keep them protected!
- Effective Against: Infantry, weaker Siege units.
- Weak Against: Cavalry, strong Siege weaponry.
Siege Units: Forget simple counters. It depends on *which* Siege unit. Some excel against structures, while others are better at decimating large masses of troops. Their slow speed makes them easy targets if not supported correctly. Always use them strategically.
- Ram: Effective against walls and gates; vulnerable to everything else.
- Catapult: High damage AoE, great against clusters of troops; slow and vulnerable to everything that can reach it.
- Ballista: High single-target damage, but slow reload; vulnerable to close-range combat.
The Bottom Line: Mastering unit counters in Rise of Kingdoms requires understanding the strengths and weaknesses of each unit *and* adapting your strategy based on the opponent’s composition and your own upgrades. There’s no magic bullet.
What kills siege in Evony?
Siege weapons in Evony, while visually impressive, suffer from a critical weakness: low defense and hit points (HP). This makes them extremely vulnerable to ground troops.
Their attacks, while numerous, lack the punch to significantly damage high-defense, high-HP units. This means a well-timed attack by your ground troops can often neutralize a siege attack before it reaches its target.
The key is to leverage your ground troops’ superior survivability. Their high HP allows them to absorb the siege’s weak attacks during their approach. Once your troops engage, the siege’s low defense and HP will quickly lead to its destruction. Focus on maximizing your ground troops’ HP and defense stats to enhance this effect. Consider utilizing troop types with high defense and HP, such as heavy infantry or cavalry.
Therefore, the most effective counter to siege weapons isn’t necessarily superior firepower, but rather superior survivability and a tactical approach that allows your troops to engage the siege before it can inflict substantial damage.
Remember to also consider the impact of troop technology and research. Upgrades that boost HP and defense for your ground units will significantly increase their effectiveness against sieges.
How to command individual troops in Bannerlord?
Controlling individual troop formations in Bannerlord is crucial for tactical flexibility. To isolate a specific formation, precisely target it with your cursor. Then, press down on the D-pad. This action will deselect the highlighted formation, visually indicated by a dimming effect. This allows for independent command and maneuvering, separate from your main army.
Understanding the Dimming Effect: The dimming effect is your visual cue that the formation is no longer part of your currently selected group. This is key to avoiding accidental commands affecting unintended units.
Strategic Applications: This deselection technique is incredibly valuable for various battlefield scenarios. For example, you might use it to:
• Strategic Flanking Maneuvers: Isolate a unit to send it around the enemy flank for a surprise attack.
• Protecting Vulnerable Units: Quickly pull back archers or other fragile units to safety.
• Targeted Engagements: Focus fire on a specific enemy unit while maintaining the overall formation of your army.
• Creating Gaps in Formations: Deliberately creating space between your units can be essential for managing troop morale and positioning.
Mastering this technique significantly enhances your tactical options and allows for more nuanced battlefield control. Remember consistent practice is key to mastering this essential gameplay mechanic.
What does Fallback do in Bannerlord?
Yo what’s up guys, it’s your boy back with another Bannerlord tip. So you’re asking about Fallback? It’s basically your escape hatch in a hairy situation. Think of it as your tactical retreat options, not just running away like a scared rabbit.
F1 + F5 (Fallback): This isn’t a full retreat; your troops will disengage, regroup, and try to find a better position. Perfect for when you’re taking too much damage and need to reposition without completely losing the battle.
F1 + F6 (Stop): Simple enough, this halts your units’ movement. Use this to regroup, wait for reinforcements, or just take a breather before diving back into the action. Crucial for micro-managing your troops.
F1 + F7 (Retreat): This is the full “get me outta here!” option. Your units will run like hell, aiming for safety. This will likely cost you some casualties, so use it sparingly.
F1 + F9 (Return): This cancels any previously selected movement order. Super useful if you accidentally hit the wrong key or the situation changes rapidly.
Pro-tip: Master these fallback commands, and you’ll dramatically improve your battlefield awareness and tactical flexibility. Learning to use them effectively isn’t just about surviving; it’s about winning smarter, not harder.
What is the weakness of the Evony ground troop?
Evony’s ground troops? Their biggest weakness is cavalry. It’s a classic rock-paper-scissors dynamic. The range on both ground units and mounted units is often identical. This means your ground troops can’t effectively whittle down enemy cavalry before they close the distance and unleash their superior damage output. That low ground troop attack gets brutally exposed when the cavalry charges in.
Think of it this way: you’re essentially giving the cavalry a free engagement. They get to dictate the terms of the fight, and your ground troops are stuck playing catch-up from a position of disadvantage. This becomes even more critical in larger battles where coordinated cavalry charges can completely decimate unprepared ground forces. Proper scouting and anticipating enemy cavalry deployments is essential to mitigate this weakness. Consider using ranged units or fortifications to hold off cavalry advances, buying your ground troops crucial time. Never underestimate the importance of combining unit types for a balanced and effective army composition.
Is it worth executing in Bannerlord?
So, you’re wondering if executing lords in Bannerlord is worth it? Let’s break it down. The short answer is: probably not. While you might get a tiny short-term boost, the long-term consequences are often catastrophic.
Executing lords almost always nets you the Dishonorable trait. This isn’t just a cosmetic thing; it significantly impacts your relationships with other lords. You’ll find it much harder to build alliances, and existing allies might start turning on you. Worse, getting the Dishonorable trait can lead to being kicked out of your kingdom. Imagine losing your position, all your hard-earned fiefs, and potentially your entire army because you offed a couple of grumpy nobles.
Your companions are also very sensitive to this sort of thing. They may desert you en masse, leaving you with a depleted army and significantly hindering your ability to campaign. These companions are your core strength, their loyalty is invaluable, and their departure represents a massive loss of military power and experience.
The benefits? Minimal at best. The slight increase in influence or gold is nowhere near enough to offset the potential permanent loss of allies, your kingdom, and your companions. Consider the long-term strategic ramifications; losing your kingdom is a huge setback, setting you back significantly in your campaign. Avoid unnecessary executions unless you’re playing on Ironman mode and relish the challenge of a rogue playthrough.
Which unit is strong against Infantry?
Infantry, the backbone of many armies, can be surprisingly vulnerable to the right counter. Several units consistently prove effective against massed infantry formations. Hand Cannoneers, with their devastating volley fire, are excellent at breaking infantry charges and softening them up for other units. Similarly, the disciplined volleys of Janissaries can decimate infantry ranks.
Heavy cavalry like Cataphracts can be devastating against less armored infantry, shattering their formations with powerful charges. However, they are vulnerable to ranged attacks and anti-cavalry units. Ranged units like Slingers and Plumed Archers excel at harassing and weakening infantry from a distance, preventing them from advancing effectively. Their low cost can make them an incredibly efficient counter.
Elite infantry units like Teutonic Knights and Legionaries also stand out. Their superior armor and discipline allow them to hold the line against many infantry types, often winning prolonged engagements through attrition. Meanwhile, Jaguar Warriors offer a unique blend of melee and ranged capabilities, proving surprisingly effective against various infantry units. Understanding the strengths and weaknesses of these units, and the specific infantry types they face, is crucial for effective counter-strategy.
Which infantry sees the most combat?
In the brutal esports arena of real-world warfare, the Army and Marine Corps are the undisputed kings of high-kill games. They’re the ones consistently dropping into the hottest firefights, racking up the most engagements, and achieving the highest body count. Think of them as the pro teams always getting picked first – they’re consistently in the thick of it, facing the toughest opponents and the most challenging maps. Their combat experience is legendary, translating to a deep understanding of the battlefield meta and unparalleled strategic adaptability. Other branches might have specialized roles, but the Army and Marines are the all-around veterans, hardened by countless hours of intense gameplay and possessing the highest win rate in large-scale conflicts. They’re the ones who have perfected the art of ground-pounder gameplay.
Which unit is strong against infantry?
Counter-infantry units are crucial for achieving victory in many RTS games. The optimal choice depends heavily on the specific game, its meta, and the enemy composition. However, several unit types consistently demonstrate strong anti-infantry capabilities.
Tier 1: Elite Anti-Infantry
- Hand Cannoneers/Arquebusiers: Exceptional range and high damage output make them devastating against massed infantry, particularly if micro-managed effectively. Vulnerable to cavalry charges and flanking maneuvers, requiring supporting units.
- Janissaries: Powerful ranged units with high damage and good armor piercing. Their strong attack and decent rate of fire are highly effective against most infantry types but are countered by heavy cavalry and siege weapons.
- Teutonic Knights: High health and strong melee capabilities allow them to withstand heavy infantry assaults, often routing enemy formations single-handedly. Their effectiveness hinges on their ability to effectively charge into the enemy lines, minimizing losses from ranged attacks.
Tier 2: Situational Anti-Infantry
- Cataphracts: Heavy cavalry, capable of devastating enemy infantry formations with powerful charges. However, they’re expensive and vulnerable to anti-cavalry units and ranged attacks. Their effectiveness is directly tied to skillful timing and positioning.
- Legionaries: Versatile, relatively cheap, and effective in many situations, but not specialized anti-infantry. Their strength lies in their all-around combat capabilities and their ability to form the core of a larger army.
Tier 3: Specialized Anti-Infantry (niche roles)
- Slingers: Cheap, early-game units offering ranged attacks. Effective against lightly armored infantry early in the game but quickly become ineffective against stronger, armored units. Best utilized in large numbers and with flanking maneuvers.
- Jaguar Warriors/Plumed Archers: Often possess unique bonuses or strengths in specific civilizations/factions. While effective against infantry, their effectiveness is heavily context-dependent and should be considered within that specific game’s meta.
Important Considerations: Successful counter-infantry strategies often involve combining different unit types to create synergistic effects. For example, using ranged units to soften up enemy infantry before engaging with melee units, or utilizing cavalry to exploit gaps created by ranged attacks. Adapting to the enemy’s composition and effectively micro-managing your units are crucial for maximizing their impact.
What are the best companions in Bannerlord?
Choosing the “best” companions in Bannerlord is subjective and depends heavily on your playstyle, but some consistently excel. The Golden Clan’s member stands out for their exceptional combat prowess, boasting high skills in riding, one-handed weapons, polearms, and throwing, making them a versatile warrior on the battlefield. Their decent tactics skill also adds strategic value. Remember, their high stats might make them expensive to recruit.
For ranged combat, a companion from the Wastes is an excellent choice, specializing in archery and scouting. Their high bow skill provides significant ranged support, while the scouting skill improves your army’s overall effectiveness through early warning and strategic map knowledge. However, their combat effectiveness in melee might be limited.
The Prince, while not a battlefield powerhouse, offers invaluable economic benefits due to their high roguery skill. This allows for significant income generation through theft, although it carries inherent risks such as imprisonment or negative relations with factions. Use this companion strategically and cautiously.
Beyond these standouts, consider companions’ personality traits, which heavily influence their interactions and development. A companion’s initial high stats are not everything; their growth potential and synergy with your party composition are critical factors. Focus on building a balanced party with diverse skills and traits, rather than solely relying on top-tier individual stats.
Finally, don’t neglect companions’ skills in other areas like medicine and engineering; these are often underestimated but vital for a thriving campaign. A well-rounded party is far more effective than one solely focused on combat.
What is the cheat code for troops in Bannerlord?
Alright folks, let’s talk Bannerlord cheat codes. Forget those clunky console commands; we’re going straight to the in-game goodness.
Party Screen Cheats:
- Control + H: This is your gateway to troop manipulation. Select a troop type, and bam! You’re adding units with a single keystroke. Remember this is for single units at a time, not mass production of armies. Ideal for testing builds or quickly filling gaps in your roster after a tough battle.
- Control + L: Level up your chosen character. Great for experimenting with skills and perks – find that perfect build before committing in a real game.
Map Screen Cheats:
- Left Click: Teleport your party anywhere on the map. Skip those tedious marches! Perfect for exploring, quickly getting to quests, or escaping sticky situations. Just don’t abuse it, or you’ll lose that immersive feeling.
Miscellaneous Cheats:
- Shift + F3: This one’s a bit of a dark horse. It knocks your mount unconscious. It’s a situational cheat, but hilarious and useful for testing things out without dying.
Pro-Tip: While these are fun for experimentation and overcoming tough situations, try to use them sparingly. The real challenge and satisfaction in Bannerlord come from overcoming obstacles through skill and strategy. These are tools, not crutches.
Important Note: These cheats might be patched in future updates, so enjoy them while they last!
How do I stop losing loyalty in Bannerlord?
Alright folks, loyalty drain in Bannerlord? It’s a HUGE problem, especially if you’re a conquering king building an empire across different cultures. That -3 loyalty penalty per day for cultural mismatch? Yeah, it’s brutal. It’s not just about numbers, it directly impacts your ability to collect taxes and recruit troops effectively. Losing a castle because of low loyalty is a nightmare.
The “festival and games” method is a good starting point, but it’s not a quick fix. Think of it as a long-term investment, a continuous process. You don’t just run a few festivals and call it a day. You need to consistently boost loyalty until it’s in a safe zone, then build up infrastructure. This helps to steadily increase the cultural acceptance of your rule.
Here’s the key: Don’t just focus on the loyalty number itself. Pay attention to the *reasons* for loyalty loss. Hover over the loyalty bar in the settlement screen – it breaks down the causes. Is it the cultural mismatch? Poor governance? Recent battles? Understanding the root cause is essential for effective management. Sometimes, simply improving the prosperity of the settlement will do wonders for loyalty.
Building certain structures also improves loyalty. Think strategically about what to construct – it’s not always about the fastest or cheapest option. Consider the long-term impact on loyalty and the overall prosperity of the settlement. A well-placed tavern or marketplace can significantly improve the mood, helping to keep the peasants happy and reducing the impact of that -3 daily penalty.
And remember – garrisons matter! Having a strong garrison, composed of troops loyal to *your* culture, can also offset some of the negative effects of cultural mismatch, providing a degree of stability. It’s about a combined approach, not just throwing festivals at the problem. A balanced strategy of cultural assimilation, infrastructure development, and military presence is the most effective method.
What does command F6 do?
Alright folks, let’s talk about F6. You’ve probably been accidentally mashing keys for years without realizing the power of this little beauty. In virtually every browser – think Chrome, Firefox, Edge, the whole shebang – F6 is your secret weapon for targeting the address bar.
Why is this a big deal? Well, imagine you’re blazing through levels in your favorite game, and suddenly you need to look something up. You don’t want to fumble around with your mouse, losing precious seconds. F6 lets you instantly jump to that address bar, type your search, BAM! You’re back to the action. Think of it as a quick-save and load for your browsing session.
Here’s the breakdown:
- Speed: Forget clicking. F6 is pure, unadulterated speed. It’s the difference between a perfect combo and a game over.
- Efficiency: No more wasted mouse movements. Your hands stay on the keyboard, maintaining that killer flow state.
- Accessibility: It’s a boon for folks who rely on keyboard navigation. Makes browsing smoother for everyone.
Pro-tip: Some programs might use F6 for other functions. If it doesn’t work in your browser, check your application’s keybindings. But in 99.9% of web browsing cases, F6 = Address Bar.
Bonus knowledge: While we’re on shortcuts, consider Ctrl+L (or Cmd+L on a Mac). That’ll also select the address bar. It’s slightly less efficient as it requires a second key press, but it’s another tool for your arsenal.
So there you have it. Master F6, and you’ll be navigating the web like a seasoned pro. Now get out there and conquer the internet!
What are the three types of infantry?
Forget that simplistic answer. There’s more nuance to infantry types than just three. The provided answer is a subset, focusing on the level of mechanization. Think of it like this: Light Infantry is your agile scout, fast and deadly but lacks heavy firepower and sustained combat capabilities. Think of them as the veterans, they move quickly and efficiently, but they rely on their experience and skill over heavy weaponry. They’re great for reconnaissance and rapid deployment, but they’re vulnerable in prolonged engagements. They’re your speedrunners, focusing on efficiency and agility.
Mechanized Infantry, on the other hand, brings the heavy hitters. They ride in armored personnel carriers (APCs), giving them protection and mobility – think of the medium-armored vehicle as your well-rounded character, great for sustained battle and defense. They can move quickly and engage in heavier combat, but they’re less flexible than light infantry and their success relies on the support vehicles. They’re the tanks of the infantry world.
Stryker Infantry sits somewhere in between. Strykers are wheeled armored vehicles, offering more protection than light infantry but less than APCs, they’re your well-rounded but slightly better version of the Mechanized Infantry. They’re a compromise – higher mobility than mechanized infantry but less armor. Consider them a jack-of-all-trades. Their effectiveness depends heavily on the mission parameters.
Important Note: This classification isn’t universal. Armies categorize their infantry differently. Furthermore, consider factors beyond mechanization: Airborne Infantry (paratroopers) and Air Assault Infantry (helicopter-borne) are also crucial distinctions, adding a whole other dimension to tactical considerations. They’re your specialists, highly trained and equipped for unique missions. Don’t forget them.
How do you beat clash siege?
Consistently dominating in Clash Siege boils down to completely nullifying the inherent weaknesses of shields. This strategy isn’t limited to Blackbeard; it applies equally to Monty, Fuse, and Blitz, effectively negating their defensive advantages.
Key Strategies to Counter Shielded Operators:
- Focus Fire: Don’t get caught up in individual engagements. Coordinated, concentrated fire overwhelms even the most robust shields. Prioritize targets and eliminate them swiftly.
- Flanking Maneuvers: Shields offer limited peripheral vision. Utilize flanking tactics to exploit their blind spots and gain a decisive advantage.
- Exploit Weak Points: Shields aren’t impenetrable. Learn the vulnerabilities of each operator’s shield (e.g., weak points, reload animations). Precise shots can still break through.
- Utilize Gadgets: Employ gadgets like grenades, EMP grenades, or even well-placed claymores to disrupt shielded operators and create opportunities for your team.
Specific Operator Considerations:
- Blackbeard: His rifle’s accuracy is slightly reduced when firing through the shield. Utilize this to your advantage, focusing on precise shots to bypass the shield’s protection.
- Monty: His shield is large and slow-moving. Focus on his legs and exposed areas. Well-placed explosives can also be effective.
- Fuse: His shield is smaller and more mobile but still vulnerable to flanking maneuvers and focused fire.
- Blitz: His flash shield is short-range. Use cover and anticipate his approach to minimize the impact of his flash.
Remember: Communication and teamwork are paramount. Coordinate attacks, call out enemy positions, and leverage your team’s unique abilities to maximize your chances of success.
What is the strongest pair in rok?
The strongest commander pairing in Rise of Kingdoms for attacking garrisons is undeniably Attila and Takeda Shingen. Their synergy is exceptional, creating a devastatingly effective rally composition. Attila’s high damage output and skill-based damage amplification, combined with Takeda’s exceptional troop survivability and damage reduction, overwhelm almost any defense. This pairing excels at dismantling enemy armies quickly and efficiently.
The key to their success lies in the interplay of their abilities. Attila’s skills focus on dealing massive damage, particularly against high-health targets, which Takeda’s troops are perfectly suited to engage. Takeda’s skills, meanwhile, significantly enhance his army’s survivability, allowing Attila to unleash his full destructive potential without being bogged down by losses. The combination essentially creates a relentless assault: Takeda’s troops soak up damage while Attila decimates the enemy forces.
While other strong pairings exist, Attila and Takeda’s synergy for garrison attacks surpasses them. Their effectiveness isn’t solely reliant on high-level upgrades; even at moderate levels, this pairing can significantly impact the battlefield. Remember to focus on maximizing their respective skill upgrades to amplify their already powerful strengths.
Consider this pairing a prime example of strategic complementarity. It highlights the importance of combining commanders with complementary skill sets to create a highly effective team composition. The devastating power of Attila and Takeda highlights the importance of understanding commander synergies for optimized gameplay and efficient resource usage. This duo exemplifies a winning formula for conquering and dominating in Rise of Kingdoms.